With the blessings of social media, AI and the like come challenges: digital disinformation and fake news have reached a level that can have an enormous impact on private and public opinion and shake political systems. This makes media literacy increasingly important. With our brand-new and first-ever escape game, we want to help teach it better. We developed the game for the Konrad Adenauer Stiftung (KAS).

In the fictional country of Fontania, players take on the role of 'Fake Busters', a group of young people who have banded together to expose disinformation in the media. They want to help the incumbent president of the Democratic Party find evidence of a targeted disinformation campaign that appears to be being waged against her in the context of the upcoming presidential election. The campaign is believed to be coming from her right-wing populist opponent.

A member of the Fake Busters has already found the first clues, but has been threatened and forced into hiding. She has left the group with coded clues to the locations in the capital of Fontania where evidence of the targeted disinformation can be found. The task now is to identify the locations and secure the evidence. If the group manages to find enough evidence by the time Fontania's main news channel goes on air, the scandal will be covered on the main news. However, they only have 90 minutes to do so.

The Escape Game is modular and can be played with a few tools. The stations can be played in any order. A guide is only needed for evaluation and small hints during the game. The puzzles are designed in such a way that the participants have to deal with the content on their own.

The game is based on four elements: a sketchy city map with a coordinate system, a legend with puzzle locations, a crossword puzzle and an accompanying game website. Everything fits into a folder that can be ordered as a classroom set from KAS. Alternatively, the materials are available digitally and free of charge, along with detailed handouts to print out yourself.

The smoking heads and cries of delight from previous implementations show that the puzzles are challenging but achievable. If you get stuck, there are tips on the website. Will your participants be able to uncover the disinformation campaign? Give it a try! Puzzles have never been so educational!

Similar Projects

Serious games

Rolling the dice for justice!

It was a milestone in the history of planpolitik - the first serious games completely developed, designed and produced by us!

Serious games

Are social media dangerous? Not if you know how to use them!

Setting privacy, flagging unknown persons, and recognising advertising as phishing – our game Junait playfully raises children's awareness of the dangers that can lurk in social networks in a playful way. Above all, the players...

Interactive educational modules

Simple ideas for living together in solidarity?

It all started with the video simulation game "The Usual Suspects", which was developed as part of a cooperation with the Respect Coaches programme, funded by the federal government.

Interactive educational modules

EuropeCamp – onsite and online!

One weekend, several hundred visitors, and Europe at the centre of everything - these are the cornerstones of the EuropaCamps organised by the Zeit Foundation, for which we have had the exciting task of enhancing...

Interactive educational modules

#GetinvolvedEU - planpolitik for Presidency

In the second half of 2020, Germany held the EU Council Presidency for the first time in 13 years. This came with the honour of holding informal Council of Ministers meetings on a wide range...

Interactive educational modules

Modular Europe

Our portal “Teaching Europe” [https://www.europa-unterrichten.de] provides materials for interactive workshops and participation-oriented teaching. It is aimed at teachers and trainers in both formal and non-formal education.

Interactive educational modules

European values, made understandable at last!

"Translating European Values into Practice" - that is what we set out to do in this Erasmus+ project. The aim of this three-year project with partner organisations from Belgium, Poland and Italy was to make...

Serious games

United for the future - 17 goals for a more sustainable world

Serious games are a particularly beautiful form of interactive political education work, but they are also challenging to develop. Our first serious game, a card game on justice issues, took us months to develop. In...

Simulation games, Serious games

The Union Lab – Design your own European Union!

Anyone who is involved in European politics is familiar with the debates about the pros and cons as well as the future of European integration. But how do you get young people to engage with...

Interactive educational modules

Small Big Steps against exclusion and extremism

How does a far-right speech on a Liverpool sports field differ from a similar situation in Berlin or rural Bavaria? How do you portray an Islamist as an (animated) character without reproducing stereotypes? And how...

Simulation games, Interactive educational modules

"A life in Germany"

The Treuhand - depending on the political perspective it is either solely responsible for a "sell-out of the East" or its work is presented as "historically without alternative". More than 30 years after German reunification,...

Serious games

REMEDIO - a journey against time

A cooperative board and card game where players are sucked into an adventure story! One summer we received a call from the Museum of Islamic Art in Berlin. The project "Migration Stories" wanted a game...

Interactive educational modules

Mission Possible: Climate Justice in 9 Modules

Flexible workshop concept enables quick or deeper insights into the topic of climate justice, New set of methods makes climate policy tangible

Simulation games, Serious games

Simulation Game Climate Neutral City

Cities have an important role to play in the fight against climate change. This is the subject of our simulation game ‘Climate Neutral City’, which we developed on behalf of the Goethe-Institut and implemented in...

Interactive educational modules, Simulation games

Fact or Fake?

The spread of fake news and hate speech on social media is a major problem for democratic societies. Thanks to the Representation of the European Commission in Germany, we have facilitated more than 50 simulation...

Interactive educational modules, Simulation games

Free simulation game workshops for schools

Eight workshop formats, 1-2 days, free of charge for schools! We have been offering youth workshops with simulation games for the FES since 2006. We are delighted that the framework agreement has been extended by...

Interactive educational modules, Simulation games

Citizens' assembly in action!

For the German Federal Agency for Civic Education (bpb), we developed a simulation game on the topic of social inequality, in two versions for 11- to 14-year-olds and for young people aged 15 and up...

Send us an Email