From a global perspective, 70% of greenhouse gases come from cities. They can and must therefore make an important contribution to the fight against climate change. This is the subject of our simulation game ‘Climate-Neutral City’, which we developed on behalf of the Goethe-Institut. 

So far, the simulation game has been used in four project rounds, mainly in schools abroad, in cooperation with the Goethe-Instituts in 14 countries and cities, from the Czech Republic to Egypt, India and China. The simulation game is run on our Senaryon platform and is independently implemented by teachers in the respective national languages. In the meantime, Senaryon has learned 10 new languages in which the game is now available!

But the simulation game itself is also special: via Senaryon, players can see directly how their climate plan for the fictitious city of Fonta affects greenhouse gas emissions and other indicators such as jobs or energy costs. They can choose from options such as expanding cycle paths, switching the energy supply to renewables or greening the city. The measures that have been decided on appear on the interactive city map, which changes from round to round. 

The simulation game is digital, but is usually played on site and sometimes online. We call the on-site implementation with Senaryon ‘Plus’ because Senaryon adds a digital layer to the classic on-site setting. However, it is always possible to run the game online only. 

The special potential of Senaryon lies in the possibility of designing simulation games that are not purely text-based. Of course, there are also verbal negotiations in the simulation game ‘Climate-Neutral City’. But in addition, the software directly reflects the effects of the participants' decisions on the future of “their” city. How does the expansion of cycle paths affect CO2 emissions? What are the benefits of building a new underground railway or decommissioning the coal-fired power station? What social effects does the path towards climate neutrality have? These and many other questions are measured using important indicators that are continuously updated in the game, depending on the decisions made by the groups. The whole thing is visualised by an interactive map that illustrates the decisions made and, at the end of the game, shows what the climate-neutral city might look like. 

Further information about Senaryon can be found at www.senaryon.com, and about the Climate-Neutral City project on the website of the Goethe Institute.

Similar Projects

Simulation games

#freeandequal

All human beings are born free and equal in dignity and rights! Article 1 of the Universal Declaration of Human Rights should be the basis of all action in our world. But how does our...

Serious games

Rolling the dice for justice!

It was a milestone in the history of planpolitik - the first serious games completely developed, designed and produced by us!

Simulation games

Regional policy 2.0

Of course, we want to reach as many people as possible. But even the largest pool of facilitators will reach its limits at some point. In addition, long journeys through Germany and beyond are fun...

Serious games

Are social media dangerous? Not if you know how to use them!

Setting privacy, flagging unknown persons, and recognising advertising as phishing – our game Junait playfully raises children's awareness of the dangers that can lurk in social networks in a playful way. Above all, the players...

Simulation games

Negotiations in the Middle Ages and today

From time to time we receive requests of a slightly unusual nature: be it because they cannot be clearly assigned to one of our thematic areas, be it because they are new to us in...

Serious games

United for the future - 17 goals for a more sustainable world

Serious games are a particularly beautiful form of interactive political education work, but they are also challenging to develop. Our first serious game, a card game on justice issues, took us months to develop. In...

Simulation games, Serious games

The Union Lab – Design your own European Union!

Anyone who is involved in European politics is familiar with the debates about the pros and cons as well as the future of European integration. But how do you get young people to engage with...

Simulation games

Changing Climate - A look into the future

The idea of simulating the effects of climate change and climate policy in a game has been with us for some time. Thanks to our long-term partner, the Friedrich Ebert Foundation, the idea became a...

Simulation games

Just transition?

What happens when a country wants to reduce its greenhouse gas emissions by half in a relatively short time? What can be done to convince even those who see themselves as losers in the energy...

Simulation games, Interactive educational modules

"A life in Germany"

The Treuhand - depending on the political perspective it is either solely responsible for a "sell-out of the East" or its work is presented as "historically without alternative". More than 30 years after German reunification,...

Simulation games

Conflict in the Gagonian Sea

The South China Sea: a highly complex web of interests of the numerous littoral states and international actors. This multi-layered conflict is the basis for our most technically complex, strategic simulation game to date.

Serious games

REMEDIO - a journey against time

A cooperative board and card game where players are sucked into an adventure story! One summer we received a call from the Museum of Islamic Art in Berlin. The project "Migration Stories" wanted a game...

Simulation games

Hybrid simulation game on district politics in Berlin’s libraries

Local politics, boring? It exists, the political life beyond federal and state politics! The simulation game project "Planspiel Bezirkspolitik" takes on Berlin's local politics and sheds light on the work of the district councils (BVV)....

Simulation games

Better work for all?

Our trade union simulation games have developed into a considerable collection. The range of topics as well as methods is increasing.

Simulation games

Online simulation games in higher education

Our online simulation game platform Senaryon is used for a wide range of target groups - from students to professionals. Its use in a university context has also proved particularly successful.

Interactive educational modules, Simulation games

Fact or Fake?

The spread of fake news and hate speech on social media is a major problem for democratic societies. Thanks to the Representation of the European Commission in Germany, we have facilitated more than 50 simulation...

Simulation games

Video-based simulation game "A question of Attitude"

In our video simulation games, the role entry takes place via short video clips - immersive and low-threshold without text. A Question of Attitude" is about a casting call for a dance video that some...

Interactive educational modules, Simulation games

Free simulation game workshops for schools

Eight workshop formats, 1-2 days, free of charge for schools! We have been offering youth workshops with simulation games for the FES since 2006. We are delighted that the framework agreement has been extended by...

Interactive educational modules, Serious games

Break out of the disinformation spiral!

Our first escape game about media literacy! The Fake Busters are on the trail of a disinformation campaign. They have 90 minutes to find evidence and help the democratic president. To do that, they have...

Simulation games

Experience politics in the Bundesrat

Once a year, the Bundesrat invites pupils from the federal state currently holding the presidency to Berlin. For three days, over 120 young people from Mecklenburg-Vorpommern took on the roles of ministers from 16 federal...

Simulation games

Democracy under pressure

The rule of law is a fundamental principle of our societies and an important pillar of the European Union. A fair, independent and secure legal system protects citizens from arbitrary government, discrimination and violation of...

Interactive educational modules, Simulation games

Citizens' assembly in action!

For the German Federal Agency for Civic Education (bpb), we developed a simulation game on the topic of social inequality, in two versions for 11- to 14-year-olds and for young people aged 15 and up...

Send us an Email